couch-kit
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    Function applyMiddleware

    • Composes an array of middlewares into a higher-order function that wraps a game reducer.

      Middleware ordering follows the Redux convention: the first middleware in the array is the outermost layer — it sees the action first on the way in and last on the way out.

      Each middleware layer is wrapped in a try / catch. If a middleware throws, the error is logged and the action falls through to the next layer so a single broken middleware never tears down the entire dispatch chain. If the middleware already called next before throwing, the error boundary returns the current state instead of re-dispatching to prevent double-dispatch.

      Type Parameters

      Parameters

      Returns (
          reducer: GameReducer<S, A | InternalAction<S>>,
      ) => GameReducer<S, A | InternalAction<S>>