OptionaldebugOptionaldevOptionaldevOptionaldisconnectOptionalmaxMaximum size (in bytes) of an inbound client message. Frames larger than this are discarded before parsing (default: 256 KiB).
OptionalonCalled when a server error occurs.
OptionalonCalled when a player successfully joins.
OptionalonCalled when a player disconnects.
OptionalportOptionalstateState broadcast throttle interval in milliseconds (default: 33ms, ~30fps).
OptionalstaticOptionalws
Timeout (ms) before a disconnected player is permanently removed (default: 5 minutes).